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Run after me...

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Run after me
To gain a vital advantage over the demonicforces, the humans created a special artifact:the Saint Naos Force Condenser. It is a bizarre mix of optics, mechanics and faith;although co mpletely experimental, its presence could very well strengthen the human ranks. However, the troglodytes, in an unusual stroke of audacity, stole the artifact. It is made...
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God have mercy upon us!...

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God have mercy upon us!
The Redeemer has disappeared. During his latest underground expedition, an entire corridor floor has collapsed under him, swallowing him like a demon gleefully devouring his soul! Gone with him is all his knowledge, the experience of his struggle against the slithering spawn. My God, save us, we are lost without our guide… Praise the Lord! A glimmer...
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The Devil Always Rings Three Times...

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The Devil Always Rings Three Times
We have found it, may the Lord be praised! We know where the demon draws its malevolent power from. Like some caricature of a God aping our Lord, but based not on the Holy Trinity, but on a demonic and perverted parody. We’ve discovered the three demonic areas hidden in the depths of hell protecting the demon’s source of power. We must destroy all...
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A three players scenario...

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A three players scenario
The Redeemer is dead and so is the foul demon who controlled this section of the tunnels. The survivors have been left to their own devices. The Condemned squabble amongst themselves while the brightest among them attempt to bring riches back to the surface. The Troglodytes, still shaken by the death of their master take care of their pressing urges...
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Three in a row...

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Three in a row
You wanted more Claustrophobia scenarios, so we’ve cooked up 3 new ones! Here are 3 new scenarios that will keep you exploring ‘till the wee hours of the morning. Each scenario is from a different designer (Ludovic Rivoal, Alex Doway, and CROC),which gives each one it’s own unique style. Have fun! THE SUMMONING (by Ludovic Rivoal) It was brought...
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Night of a Thousand Screams...

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Night of a Thousand Screams
‘’Howls’’ is the second Claustrophobia scenario created by Philippe Villé. There is more of the ‘’role play’’ style in this scenario than in the first ‘’Lost’’. Without revealing the plot, we can say this scenario is a little more complex and longer than his first work. The Scenario is for more advanced players because it is...
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